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	<title>egghelp/eggheads community</title>
	<subtitle>Discussion of eggdrop bots, shell accounts and tcl scripts.</subtitle>
	<link href="https://forum.eggheads.org/index.php" />
	<updated>2002-01-30T23:19:00-04:00</updated>

	<author><name><![CDATA[egghelp/eggheads community]]></name></author>
	<id>https://forum.eggheads.org/app.php/feed/topic/918</id>

		<entry>
		<author><name><![CDATA[slennox]]></name></author>
		<updated>2002-01-30T23:19:00-04:00</updated>

		<published>2002-01-30T23:19:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4216#p4216</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4216#p4216"/>
		<title type="html"><![CDATA[more interactive chanlimit]]></title>

		
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I've saved a copy of your message and will hopefully remember to look at these issues the next time I'm working on the relevant scripts.<br><br>Most of the issues you mention are a pain in the behind in that there are seemingly simple solutions on the surface but this simplicity  tends to drop away when all factors are taken into account during implementation.<p>Statistics: Posted by <a href="https://forum.eggheads.org/memberlist.php?mode=viewprofile&amp;u=13034">slennox</a> — Wed Jan 30, 2002 11:19 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2002-01-26T23:42:00-04:00</updated>

		<published>2002-01-26T23:42:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4099#p4099</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4099#p4099"/>
		<title type="html"><![CDATA[more interactive chanlimit]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4099#p4099"><![CDATA[
A suggestion would be to make it work with the other netbots components.<br><br>Example, a bot needs to enter 'coz the channel is full. It will request a limit increase (botnetop) and all the bots in the botnet will increase it. If there's a desynch, this game can last 5 minutes.<br><br>The idea would be that the bots in the botnet stores infos on which bot does the limit. If a bot needs a channel limit increase, it will ask the bots that does the limit first (like botnetop). If none of those bots are around, then normal way will do it.<br><br>When a flood is detected, sentinel is turned on, and we are trying to kick/ban the flooders, a channel limit increase is the least thing you needed, bringing in more flooders. So it would be nice that no limit increase would happen.<br><br>All in all, taking scenarios and individual bot settings per channel into consideration, making it a strong cooperative botnet.<br><br>On a sentinel note, but possible scenario: A channel is always run +i (invite) and also stored as the channel mode. if you type "lc" (lock channel), channel is set +m. When you type "uc" to unlock it, the botnet sets mode -im, then they set mode +i again. Same story about always moderated channels after a join flood.<p>Statistics: Posted by Guest — Sat Jan 26, 2002 11:42 pm</p><hr />
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