<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://forum.eggheads.org/app.php/feed/topic/8089" />

	<title>egghelp/eggheads community</title>
	<subtitle>Discussion of eggdrop bots, shell accounts and tcl scripts.</subtitle>
	<link href="https://forum.eggheads.org/index.php" />
	<updated>2004-08-10T10:54:04-04:00</updated>

	<author><name><![CDATA[egghelp/eggheads community]]></name></author>
	<id>https://forum.eggheads.org/app.php/feed/topic/8089</id>

		<entry>
		<author><name><![CDATA[greenbear]]></name></author>
		<updated>2004-08-10T10:54:04-04:00</updated>

		<published>2004-08-10T10:54:04-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=39665#p39665</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=39665#p39665"/>
		<title type="html"><![CDATA[chanset stuff]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=39665#p39665"><![CDATA[
Have a look at <strong class="text-strong">setudef</strong><br><blockquote class="uncited"><div>  setudef &lt;flag/int/str&gt; &lt;name&gt;<br>    Description: initializes a user defined channel flag, string or integer<br>      setting. You can use it like any other flag/setting.</div></blockquote><p>Statistics: Posted by <a href="https://forum.eggheads.org/memberlist.php?mode=viewprofile&amp;u=24">greenbear</a> — Tue Aug 10, 2004 10:54 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[metroid]]></name></author>
		<updated>2004-08-10T10:28:25-04:00</updated>

		<published>2004-08-10T10:28:25-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=39664#p39664</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=39664#p39664"/>
		<title type="html"><![CDATA[chanset stuff]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=39664#p39664"><![CDATA[
How do i make a channel set +&lt;something&gt;  through a script, for example<br><br>what in dcc is .chanset #v1per +topiclock would be in pub ?<br><div class="codebox"><p>Code: </p><pre><code>bind pub n "\$topiclock" topic:lock:pub</code></pre></div><div class="codebox"><p>Code: </p><pre><code>set topiclock:pub "unknown"proc topic:lock:pub {nick uhost hand chan text} {global topiclock:pubif {$text == ""} {putquick "NOTICE $nick :Syntax : \$topiclock on/off"putquick "NOTICE $nick :Topiclock is now: $topiclock:pub"} elseif {$text == "on"} {chanset $chan +topiclockputquick "NOTICE $nick :Topiclock is now on"set topiclock:pub "on"} elseif {$text == "off"} {chanset $chan +topiclockputquick "NOTICE $nick :Topiclock is now off"set topiclock:pub "off"}}</code></pre></div>Now i need to know how this toggle script will set +topiclock on the chanset but i have no clue how <img class="smilies" src="https://forum.eggheads.org/images/smilies/icon_sad.gif" width="15" height="15" alt=":(" title="Sad"><p>Statistics: Posted by <a href="https://forum.eggheads.org/memberlist.php?mode=viewprofile&amp;u=5078">metroid</a> — Tue Aug 10, 2004 10:28 am</p><hr />
]]></content>
	</entry>
	</feed>
