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	<link rel="self" type="application/atom+xml" href="https://forum.eggheads.org/app.php/feed/topic/1050" />

	<title>egghelp/eggheads community</title>
	<subtitle>Discussion of eggdrop bots, shell accounts and tcl scripts.</subtitle>
	<link href="https://forum.eggheads.org/index.php" />
	<updated>2002-02-16T03:14:00-04:00</updated>

	<author><name><![CDATA[egghelp/eggheads community]]></name></author>
	<id>https://forum.eggheads.org/app.php/feed/topic/1050</id>

		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2002-02-16T03:14:00-04:00</updated>

		<published>2002-02-16T03:14:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4605#p4605</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4605#p4605"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4605#p4605"><![CDATA[
ok I found what's wrong. I must set this off:<br><br>set bounce-bans 0<br>for bans to allow the server set them.<br><br>set bounce-modes 0<br>for modes to allow the server set them. <br><br>the difference between the nodesynch and this is the chanserv is a bot but the server is not a bot.<br><br>thanks for help<br><br>&lt;font size=-1&gt;[ This Message was edited by: CafeiN on 2002-02-16 00:23 ]&lt;/font&gt;<p>Statistics: Posted by Guest — Sat Feb 16, 2002 3:14 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2002-02-16T02:16:00-04:00</updated>

		<published>2002-02-16T02:16:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4603#p4603</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4603#p4603"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4603#p4603"><![CDATA[
i tried it. -nodesynch doesn't work.<p>Statistics: Posted by Guest — Sat Feb 16, 2002 2:16 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Petersen]]></name></author>
		<updated>2002-02-13T22:02:00-04:00</updated>

		<published>2002-02-13T22:02:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4553#p4553</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4553#p4553"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4553#p4553"><![CDATA[
nah. that comment is misleading. you want -nodesynch<p>Statistics: Posted by <a href="https://forum.eggheads.org/memberlist.php?mode=viewprofile&amp;u=60">Petersen</a> — Wed Feb 13, 2002 10:02 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2002-02-13T20:29:00-04:00</updated>

		<published>2002-02-13T20:29:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4550#p4550</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4550#p4550"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4550#p4550"><![CDATA[
#   allow non-ops to perform channel modes?  (Stops bot from<br>#   fighting with services such as ChanServ)<br>channel set #zurna +nodesynch<br><br>if the answer is say. I must set it +nodesynch mustn't I?<p>Statistics: Posted by Guest — Wed Feb 13, 2002 8:29 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Petersen]]></name></author>
		<updated>2002-02-13T20:08:00-04:00</updated>

		<published>2002-02-13T20:08:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4548#p4548</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4548#p4548"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4548#p4548"><![CDATA[
setting -nodesynch would be a good place to start.<p>Statistics: Posted by <a href="https://forum.eggheads.org/memberlist.php?mode=viewprofile&amp;u=60">Petersen</a> — Wed Feb 13, 2002 8:08 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2002-02-13T19:48:00-04:00</updated>

		<published>2002-02-13T19:48:00-04:00</published>
		<id>https://forum.eggheads.org/viewtopic.php?p=4545#p4545</id>
		<link href="https://forum.eggheads.org/viewtopic.php?p=4545#p4545"/>
		<title type="html"><![CDATA[unreal ircd flood chan mode problem]]></title>

		
		<content type="html" xml:base="https://forum.eggheads.org/viewtopic.php?p=4545#p4545"><![CDATA[
I set the +f option for my channel on unreal ircd. but bots are removing bans which sets server. for example someone is flooding and irc.blabla.net kicks and bans him. after that bots are removing the. they don't allow server to set a ban. +nodesynch is set in the conf files. how can i solve this problem?<p>Statistics: Posted by Guest — Wed Feb 13, 2002 7:48 pm</p><hr />
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	</entry>
	</feed>
